
- Players
- 2
- Time
- 10 min each
- Stakes
- Set at launch
- Status
- Coming soon
How to play Reversi
Place discs to flip your opponent's. Simple rules, famously deep play.
An 8×8 board with four discs in the centre: two black, two white, diagonally. Black moves first.
- Place a disc so it traps one or more enemy discs in a straight line between it and another of your discs.
- Every trapped disc flips to your colour.
- A move must flip something; if you cannot, you pass.
Rules summary
- When the board is full or neither player can move, the most discs wins. Every draw refunds both stakes with no fee.
Fair play and verification
Guarded by timing and engine checks
The game runs on the server, not on your device: your device sends moves and the server applies the published rules, keeps the clock and records every move, so either player can have a disputed game reviewed move by move.
- Legal moves and a live disc count are always shown.
- Every game runs on a server clock: running out of time loses.
- A disconnected player has 60 seconds to return before forfeiting.
Reversi: questions and answers
What is Reversi?
Place discs to flip your opponent's. Simple rules, famously deep play. On Ariplex it is played online by 2 players in a web browser, on a phone or a computer.
Can I play Reversi on Ariplex yet?
Not yet. Reversi is in development and has no announced opening date. This page describes the rules it will use, and it will change to a play button when the game opens.
How do you win at Reversi?
When the board is full or neither player can move, the most discs wins. Every draw refunds both stakes with no fee.
How long does a game of Reversi take?
Time control on Ariplex: 10 min each. A player who disconnects has 60 seconds to come back before forfeiting.
Will I play against a bot in Reversi?
Not in a staked match. Staked matches pair real people by a hidden skill rating. Computer opponents appear only in free practice.
How do I know a Reversi result is fair?
The game runs on the server, not on your device: your device sends moves and the server applies the published rules, keeps the clock and records every move, so either player can have a disputed game reviewed move by move.