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GamesComing soon

Hex

Connect your sides — no draws, ever

Coming soonFull rules
Photo: Dvortygirl, CC BY-SA 2.0
Players
2
Time
10 min each
Stakes
Set at launch
Status
Coming soon

How to play Hex

A pure connection game. Exactly one player always connects, so it can never be drawn.

An 11×11 diamond of hexagons. One player owns top and bottom, the other left and right.

  1. Place one stone on any empty hexagon. Stones never move and are never captured.

Rules summary

  • Swap rule: after the first move, the second player may swap sides, which removes the first-move advantage.
  • Connect your two edges with an unbroken chain of your stones.
Read the full Hex rules

Fair play and verification

Guarded by timing and engine checks

The game runs on the server, not on your device: your device sends moves and the server applies the published rules, keeps the clock and records every move, so either player can have a disputed game reviewed move by move.

  • Your two sides are highlighted clearly on a phone screen.
  • Every game runs on a server clock: running out of time loses.
  • A disconnected player has 60 seconds to return before forfeiting.

Hex: questions and answers

What is Hex?

A pure connection game. Exactly one player always connects, so it can never be drawn. On Ariplex it is played online by 2 players in a web browser, on a phone or a computer.

Can I play Hex on Ariplex yet?

Not yet. Hex is in development and has no announced opening date. This page describes the rules it will use, and it will change to a play button when the game opens.

How do you win at Hex?

Connect your two edges with an unbroken chain of your stones.

How long does a game of Hex take?

Time control on Ariplex: 10 min each. A player who disconnects has 60 seconds to come back before forfeiting.

Will I play against a bot in Hex?

Not in a staked match. Staked matches pair real people by a hidden skill rating. Computer opponents appear only in free practice.

How do I know a Hex result is fair?

The game runs on the server, not on your device: your device sends moves and the server applies the published rules, keeps the clock and records every move, so either player can have a disputed game reviewed move by move.